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 Halo: Reach ViDoc

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Krunchy

Krunchy


Male Number of posts : 144
Age : 29
RM points : -2
Registration date : 2009-07-19

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PostSubject: Halo: Reach ViDoc   Halo: Reach ViDoc EmptyFri Feb 12, 2010 6:05 pm

Get ready to jizz in your pants.

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zach2beat

zach2beat


Male Number of posts : 161
Age : 32
RM points : -2
Registration date : 2008-06-10

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PostSubject: Re: Halo: Reach ViDoc   Halo: Reach ViDoc EmptySun Feb 14, 2010 5:00 am

I did.
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Krunchy

Krunchy


Male Number of posts : 144
Age : 29
RM points : -2
Registration date : 2009-07-19

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PostSubject: Re: Halo: Reach ViDoc   Halo: Reach ViDoc EmptyThu Feb 18, 2010 12:53 am

Marcus Lehto: Sure. For both single-player and multiplayer, we try to make our sandbox apply to both throughout the game, so we definitely have a ton of new weapons that are going to enter into this game. We showed a couple of them here at the X10 Microsoft event. The designated Marksman Rifle and the new Needle Rifle are both fantastic mid- to long-range weapons that are precise. They're really fun to play with and are really going to add a great new strategy to gameplay, both in campaign and multiplayer.

We've got new vehicles entering the mix as well. One of them we saw in the Video Game Awards trailer was the Falcon. It's a really cool new aerial vehicle that we've got entering both campaign and multiplayer.


WP: Gameplay-wise, since Halo 2, the Halo series has been pushing the multiplayer aspect quite heavily. Halo has also been a game changer in the way matches were made, the clans and the custom matches. What advances in the multiplayer await us in Reach?

ML: Well, I can only answer some of those today, but really what we're doing is building upon all of the unique features that we have been continuing to build for our fans and community that are so important to multiplayer within Halo games. We'll be taking those and adding brand-new features on new game types and new ways in which fans can hook up in parties and play awesome multiplayer. But I can't go into specifics on them today.

There's a lot of speculation we can form just off of that little bit of interview. Sandbox being applied to singleplayer and multiplayer is a huge-butt deal, that means that maps are gonna be bigger, and will be able to hold more people. The part about multiplayer's features makes me think that the clan system might be making a comeback. Keep your eyes on the Bungie weekly updates, check them out.
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zach2beat

zach2beat


Male Number of posts : 161
Age : 32
RM points : -2
Registration date : 2008-06-10

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PostSubject: Re: Halo: Reach ViDoc   Halo: Reach ViDoc EmptyThu Feb 18, 2010 5:55 pm

we can has rebirth with reach?
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Krunchy

Krunchy


Male Number of posts : 144
Age : 29
RM points : -2
Registration date : 2009-07-19

Halo: Reach ViDoc Empty
PostSubject: Re: Halo: Reach ViDoc   Halo: Reach ViDoc EmptyFri Feb 26, 2010 9:56 pm

Good point. I think we should at least try to get some new guys before the beta comes out, then have an awesome party on it.
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